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CS:S Release -  CSS Visuals Multihack Reborn
#1
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Expert legit config attached
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#2
Crash Dumps
If your game crashes, Reply how it happens, How often and send IP address of server and attach "config.dat" file located in your game folder(../cstrike/)plus send newly generated crash dump files from your game folder(.mdmp). Do not send old crash dumps which date before the date of the newest version release!

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#3
Hotfix2.1
-Fixed rare crash

Hotfix2
-Fixed another possible issue with new HTML MOTD
-Added glow option for weapons and players
-Fixed miscellaneous bugs
-Fixed rare crash in Extended Chams option (Thanks @ricky1992)
-Added new option to Spinbot
-Improved security against anti-cheats
-Added option to reset Z angle
-Fixed buggy Killstreak Sheen option
-Fixed all Chams wont apply alpha color
-Added another MaterialHack type
-Improved Spinbot
-Added option to remove health from PlayerInfo option (Thanks @Nightingale)
-Updated to latest ImGui version
-Improved menu
-Optimized Hotkey system

Hotfix1.2
-Added new option to Spinbot
-Restricted new HTML MOTD menu to show only once per time to avoid crashes
-Fixed minor memory leak

Hotfix1.1
-Fixed wired behavior of AutoKnife Show Hotkey option
-Added AutoKnife ignore team option

Hotfix1
-Fixed many visuals that draw little bit forward of moving players
-Added height slider for Player Lights options and for bottom Effect Bone option
-Improved all visual features to run better
-Fixed few issues with Aimbot/Norecoil options
-Added safety switch to use Norecoil as legit
-Added top-screen icon to indicate if Autoknife is toggled or not (Thanks @wishin)
-Fixed little issues with Faketeam option
-Fixed rare crash
-VGUI color is working correctly now
-Fixed buggy Healthbars option
-Fixed some stuff in Scoreboard HUD option
-Fixed unsorted ignore options for Player Lines/Eye Tracers
-Fixed Wallhack changes colors randomly
-Added anti-OBS Health Indicators
-Fixed rare crashes in Health Indicators option
-Added Dormant Chams option
-Improved Weapons Chams option to act the same as with Extended Chams option
-Fixed anti-OBS ESP streching
-Added option to disable FastDL and use direct file transfer from server to client instead

Hotfix
-Optimized many elements of the code, Rechecked all functionalities
-Fixed a problem when normal Drawables font wont display until game restart/when graphical settings being changed
-Improved normal/OBS 2D Boxes and player height detection
-Improved Aimbot FOV selection on bestbone option
-Fixed issues regarding Aimbot
-Added menu note to Strafe (Thanks @sanek78)
-Fixed behavior of Strafe rage2 option
-Partly fixed the combination of Silent Aimbot and strafe options (Thanks @sanek78)
-Fixed a problem with Aimbot autoshoot option where it does not shoot the last bullet in the magazine
-Visuals will not draw anymore over spectating players while dead
-Added auto Fast Weapon switch exploit
-Added Extended Chams option
-Fixed bug with player Chams material that it wont draw over some props
-Fixed laggy behavior of Wallhack and Skybox editor options
-Added true(real) Wallhack feature
-Optimized Player Hitboxes ESP feature
-Fixed Weapons Hitboxes ESP feature to not draw held weapons
-Fixed a crash with Aimbot/Generic options that might happen on some PC's (Thanks @B0TE6969, @Remix)
-Added option to enable/disable the use of knife or grenades with aimbot
-Fixed Health HUD flicker near other players
-Weapons HUD now works when being dead, Same as Health HUD
-Focusing on menu items by pressing space key will not select hotkeys anymore
-Added anti-OBS 3D Weapons ESP
-Added maximum distance slider for anti-OBS visuals
-Fixed a bug where taken weapons will still be visible by Chams (Thanks @Remix)
-Fixed menu crash when using arrowkeys to scroll (Thanks @Moxxie)
-Fixed bug about sv_cheats bypass (Thanks @kpuket)
-Added Insta bomb defuse exploit

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#4
Here's what I noticed, if r_drawothermodels is set to 2 then the menu breaks. The second point concerns the boost function. I noticed that if you hold down the button, there will be no acceleration, but if you spam the button for example every 300 or 400 seconds, the acceleration will become more noticeable and start working.
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#5
(12-05-2022, 04:39 PM)sanek78 Wrote: You are not allowed to view links. Register or Login to view.Here's what I noticed, if r_drawothermodels is set to 2 then the menu breaks. The second point concerns the boost function. I noticed that if you hold down the button, there will be no acceleration, but if you spam the button for example every 300 or 400 seconds, the acceleration will become more noticeable and start working.

i dont know whats going on in counter strike source but when you enable killsteak sheen it breaks all gui textures to be wireframe
i saw some errors in console about not being able to find the texture parameter that makes the killsteak sheen texture move, but it does move.. i dont know what is this haha
about boost option, i know about it, i think i wrote it in the menu. i still dont sure if it really adds speed or it just looks like it, because when you enable that you break lagcomperation too, but i think it might help to make quicker peeks
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#6
Autostrafer rage 2 method creates small screen shakes, as far as I can be accurate, I checked it through the tv demo.
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#7
(12-05-2022, 05:23 PM)sanek78 Wrote: You are not allowed to view links. Register or Login to view.Autostrafer rage 2 method creates small screen shakes, as far as I can be accurate, I checked it through the tv demo.
i think all strafes make screenshakes, always silent option doesnt hide the shakes for dead spectators(or demo records)
all strafes methods move your mouse left/right or press a/d keys, so shakes are pretty much unavoidable
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#8
I noticed such a bug or feature, there is a function in aimbot bestbone. Which selects the best point for aim. But let's say if I aim at the legs, then aim doesn't always work, but if I aim just above the legs, then everything will work. Also, no spread breaks your movements when it works, that is, I go forward and it directs me to the other side. Obviously, it is necessary to change the no spread method because this one shakes the screen and breaks the movements. I also don't understand what the stop connection function is, how it works exactly in CSS and what it is for.

Also, when you add the edge jump function, I have an idea how to implement it with the greatest benefit.
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#9
(12-06-2022, 03:52 PM)sanek78 Wrote: You are not allowed to view links. Register or Login to view.I noticed such a bug or feature, there is a function in aimbot bestbone. Which selects the best point for aim. But let's say if I aim at the legs, then aim doesn't always work, but if I aim just above the legs, then everything will work. Also, no spread breaks your movements when it works, that is, I go forward and it directs me to the other side. Obviously, it is necessary to change the no spread method because this one shakes the screen and breaks the movements. I also don't understand what the stop connection function is, how it works exactly in CSS and what it is for.

Also, when you add the edge jump function, I have an idea how to implement it with the greatest benefit.
Thanks for report, about bestbone, I made some changes to this and most likely it will work ok next version. About nospread, are you sure about this? I tried myself and I didnt see any movement issues, it can be easily fixed but the fix it self is highly detected in community servers, its autoban upon connection.. but if you enable silent aimbot then the fix will be applied automatically
About screen shake, just put always silent mode, however you cannot use it with normal mode aimbot, you must put silent aimbot to use nospreqd without seeing the shakes
Just theres a little conflict between all these features which makes you unable to filter the shakes on aimbot normal mode

About stop connection, it just makes you stop receiving data from the server to get disconnected intentionally. I used it in l4d2 to test stuff because I needed to get my self kicked instead of normal disconnect..
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#10
Regarding stop connection. Can it be used so that others can't kill you or you can't be seen? For example, turn it on for a certain time.
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#11
(12-07-2022, 11:30 AM)sanek78 Wrote: You are not allowed to view links. Register or Login to view.Regarding stop connection. Can it be used so that others can't kill you or you can't be seen? For example, turn it on for a certain time.
No no bro, when turning the option on it just the same as you disconnect your internet cable and when you turn off the option its like you reconnected your internet cable backin

This option should be used only if you want to get kicked for some reason, in l4d2 theres an easier option to kick yourself immediately by putting lagexpolit on value above 10k
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#12
added new cool wallhack in next version, same for l4d2
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#13
hahah i managed to add insta bomb defuse. however i was searching for a much cooler thing which is insta bomb explode, but it doesnt matter how i tried to do it it never worked. my guess is that on css insta bomb explode never worked unlike on csgo, few year ago such thing was possible to plant the bomb as a t instantly and the bomb would explode intantly, making the match over haha. or valve fixed the issue long time ago with csgo together but i dont think so, im pretty sure on csgo the bomb timer and such was different from css
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edit: this insta bomb option might do some more nausty stuff to buttons maybe i dont know.. but you can try on your own to test it and dont forget to tell if you found something ;)
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#14
finally fixed that wired vgui color from showing only on edges  Frog
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#15
glow on css looks sick   Okhand Okhand
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test version with glow if anyone intersted


edit: next version will have glow types like here
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