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CS:S Release CSS Mapatcher
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It bypasses the following error massages when joining a server.
-Your map [] differs from the servers.
-Couldn't CRC map [].
-Server is enforcing file consistency for []. (sv_consistency)
- Pure server: file [] does not match the server's file. (sv_pure)

Use it to bypass custom-skin protected servers or use it to create hacked maps, Decompile your favorite map and edit it in Hammer and recompile it with same name as original, Then replace your original favorite map with hacked map and join a server with this map and.. WOLLA works

Notes to keep crashes away (untested I just say it by logic)
-For example dont rename cs_assault.bsp to cs_italy.bsp because the maps are on different Z Y X.
If you add geometry DONT add the following things to the NEW geometry.
-sprites and anything else that defies logic too hard(sprites must have a wall to attach to, If you create sprite in non existing wall on server side then the sprite will have noting to "attach" to on server side but in your client it does~engine freakout)
[Image: PVpVraH.png]

Official maps with dynamic shadows and some enhancements
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